Dynamic Casting

In C++, dynamic casting is a type of casting that allows you to perform runtime type checking and safely convert pointers or references of a base class to pointers or references of a derived class. It is primarily used in Read More …

Static Casting

In C++, static casting is a way to explicitly convert one data type to another. It is a compile-time cast that can be used when there is a known relationship between the source and target types. Static casting allows conversions Read More …

Object Slicing

In C++, object slicing refers to a situation where you assign an object of a derived class to an object of its base class, resulting in the loss of derived class-specific information. This occurs when you assign or pass an Read More …

Virtual Base Class.

In C++, a virtual base class is a base class that is designed to be shared among multiple derived classes in a class hierarchy. It is used to avoid the “diamond problem” that can occur when multiple inheritance is used. Read More …

Diamond problems

In C++, a diamond problem occurs when a class inherits from two or more classes that have a common base class. This can lead to ambiguity and conflicts in the derived class due to multiple inheritance paths. To illustrate this, Read More …

Deep Copy and Shallow Copy

In C++, deep copy and shallow copy are two different approaches to copying objects. Shallow Copy: A shallow copy creates a new object and copies the values of the members from the original object to the new object. If the Read More …

What is Interface Class?

In C++, an interface class is a class that defines a contract or a set of pure virtual functions without any member variables. It serves as a blueprint for other classes to inherit from and implement the required functionality. An Read More …

What is Abstract Class?

In C++, an abstract class is a class that cannot be instantiated directly, meaning you cannot create objects of that class. It is designed to serve as a base class for other classes and defines a common interface that its Read More …